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Short Keys **Look for this symbol ( Game Rules: 1. RULES ARE: GOGO - When landing directly on GO you offer a trade to your opp. for $200. You must make the trade and have the trade accepted before clicking ok. If opp. does not have the $200. they must mortgage to pay it or resign. NO EXCEPTIONS! 2. RULES ARE: ULTIMATE - Monop 4 All. If a player lands on and buys a property then only that player may buy the other properties of that color. That includes rr's and utilities. ANY QUESTIONS?? 3. RULES ARE: REPO MAN - You can buy whatever you want including rr's and utilities. the twist is if you land on a prop that is mortgaged you can steal it. You then MUST unmortgage that prop. If you are unable to unmortgage it, then you CAN NOT repo it. FAILURE TO FOLLOW THESE RULES WILL RESULT IN DISQUALIFICATION!!! 4. RULES ARE: STATION SWAP - If at anytime you land on any railroad you get to steal one of your opponents properties. You MUST steal this property BEFORE clicking ok, buying prop, or paying rent. If the property involved in trade is mortgaged, it must be unmortgaged BEFORE accepting trade. FAILURE TO FOLLOW THESE RULES WILL RESULT IN DISQUALIFICATION!!!! 5. RULES ARE: ADVANTAGE GO - Played as Monop 4 All (Ult), But you can only build houses/hotels while directly on GO, Here is the advantage! if you land on go you can make your opponent sell one building per property on one monopoly or mortgage up to 2 properties. You can only unmortgage on GO also. 6. RULES ARE: CRAZY EIGHTS - Played as a regular game with these expections: When a player rolls an eight any combination. They may steal a property or $200. HERE IS THE CRAZY PART - You can ALSO cancel rent if landing on a players property. If you rolled an eight!! You must steal property, cancel rent or collect $200 BEFORE hitting ok. **All stealing trades MUST be accepted as long as the player has rolled an 8 and has not clicked ok. When stealing a property to make a monopoly. You MUST WAIT to build until after opp. rolls to make sure they dont also roll an 8. **If the property is mortgaged it MUST be unmortgaged vefore accepting the trade. If your opponent is unable to do so. They are bankrupt and MUST resign from game. Same rules apply for collecting $200. NOT FOLLOWING THESE RULES WILL RESULT IN DISQUALIFICATION. 7. RULES ARE: JAIL BAIT - Regular Playsite rules apply except with a few twists. Twist #1: When you go to jail, you may steal a property from your opponent. ALL trades must be accepted when your opponent is in jail. Twist #2: You may only buy houses/hotels when in jail AND the house building rule still applies. FAILURE TO FOLLOW THESE RULES WILL RESULT IN DISQUALIFICATION. NO EXCEPTIONS!!! 8. RULES ARE = FATAL DICE -Played with Monop 4 All EXCEPT the first roll each player makes determines their "fatal" monop set. Do NOT purchase any properties until you have gone past GO, going to JAIL doesn't count. In the case of duplicate rolled numbers, like if the first player rolls a 6 they get red and if the second player also rolls a 6 then 2nd players roll determines their monop prop. if you roll a 12 (wild) you can choose whichever group you want as long as opponent hasn't claimed it. All other properties can be purchased by whoever as long as its not opponents fatal dice roll. PLUS ULTIMATE. ROLLS ARE: 2=Dark Purple, 3=Light Blue, 4=Pink, 5=Orange, 6=Red, 7=Yellow, 8=Green, 9= Dark Blue, 10=RR's, 11=Utilities, 12=(wild) Roller's Choice 9. RULES ARE: DOUBLE START - Each player must roll doubles before they can start buying properties. 10. RULES ARE: DOUBLE TROUBLE - Whoever rolls doubles has to give opponent $100. If you roll doubles twice in a row, you must give your opponent $200 for a total of $300. If your opponent is unable to do so. They are bankrupt and MUST resign from game. NOT FOLLOWING THESE RULES WILL RESULT IN DISQUALIFICATION!!!!! 11. RULES ARE: FREE PARKING FRENZY - Played with Monop 4 All (Ultimate) The frenzy is when you land on free parking, your opponent pays you $200. Player landing on free parking offers the trade. Failure to pay the $200. WILL RESULT IN DISQUALIFICATION. NO EXCEPTIONS!! 12. OR You may cancel rent owed if you and your opponent are both occupying the same space and that prop is owned by your opp. If unable to pay then the game is over NO EXCEPTIONS!!! 13. RULES ARE: FREE SWAP - Played with Monopoly for All, The twist is when a player lands on Free Parking, Players must switch all properties that do not have houses/hotels on them. 14. RULES ARE: KNOCK OUT - (playsite rules) You can buy anything you want. As many houses as you want. Trade whenever you want. 15. RULES ARE: SNAKE EYES - Played as Monop 4 All (Ult) but when you roll snake eyes (Double Ones) You can take $200 or Cancel Rent owed, from your opp. If you roll snake eyes twice in a row (VERY RARE) You can take $400 for a total of $600. 16. RULES ARE: BOX CARS - Played like Monop 4 All except when you roll box cars (double sixes) You can take $200 or Cancel Rent owed from your opp. If you roll box cars twice in a row (VERY RARE) You can take $400, for a total of $600. 17.
: Then ask for that amount through trade to your opp. : If You Owe Nothing...Then Opp Pays Nothing...If You Owe $500 Your Opp Pays $500......If Opp Does Not Have The Money...They Must Mortgage To Pay Or Resign. NO EXCEPTIONS! 18. RULES ARE: TAX MAN - Played as Monop 4 All (Ult). When you land on "Pay Taxes" you MUST click on "Pay 10%" or you WILL BE DISQUALIFIED! NO EXCEPTIONS!!!!!! 19. RULES ARE: SHAKE N BAKE - You can buy anything that is not assigned to another player. *Player 1 (person who sets the table) - gets the green and light blue. *Player 2 - gets the yellow and the pinks ANY QUESTIONS? 20. RULES ARE: SHORT N SWEET - Same as Monop 4 All (Ultimate) except matches are only 10 minutes timer. Only 1 disconnect is allowed in this type of match before DQ. No talking during match unless its a question about the match. Click Fast and Have Fun. 21. RULES ARE: 7-11 CRAPS - Played with Monop 4 All (Ultimate) Twist #1: If you roll a 7 you must GIVE opp. $200. NO EXCEPTIONS! Twist #2: If you roll an 11 you TAKE $200 from your opp. If your opponent doesn't have the money for trade they must mortgage or resign and lose (Thats the CRAPS part) 22. RULES ARE: SETTER'S CHOICE - Whoever sets table (Player 1) chooses what rules are used for that match. Choices are: ULTIMATE, SHAKE n BAKE, SHORT n SWEET, JAIL BAIT, CRAZY 8'S, DOUBLE TROUBLE, GOGO, FREE PARKING FRENZY, SNAKE EYES, BOX CARS, REPO MAN, TAX MAN, 7-11 CRAPS, AROUND THE BLOCK, STATION SWAP, KNOCK OUT, DOUBLE START, ADVANTAGE GO, FREE SWAP, DOUBLE OCCUPANCY, SUICIDE TAXES, CRIME DOESN'T PAY Setter must inform TD/HTD what rules they want before match begins. 23. RULES ARE: CRIME DOESN'T PAY - When you go to jail you MUST mortgage a prop. You can not unmortgage any prop till you land directly on go. Also once in jail you can not pay $50. or use a card to get out of jail until the 3rd time you roll or roll doubles. Failure to follow these rules WILL result in disqualification. 24. RULES ARE: MORTGAGE WOES -Played with Monop 4 All EXCEPT you are allowed only 4 mortgages. You may NOT UN-mortgage ANYTHING. When and if you mortgage your 5th property you are automatically the loser of the match. You may trade your properties but your opponent is not allowed to un-mortgage. 25. RULES ARE: AROUND THE BLOCK - Played as Monop 4 All. You MUST go around the board (Pass Go) once before you can buy properties. Going to jail does not count as going around the board. You must pass go before you can buy property. 26. (for 2vs2) RULES ARE= NONE buy what ever you want!. ALL TRADES ARE LEGAL!! You work together as a team. make trades to each other to help partner . 27. TWIST#1 - If you roll double 3's(total six) you can TAKE $300 or CANCEL rent owed, through a trade from opp. If you roll Double 3's on second roll, you can take $600 or CANCEL rent owed . EX. Roll#1 $300 + Roll #2 = Total of $900 TWIST#2- If you roll double 3's 3 TIMES! GAME OVER YOU WIN!!! EX. Roll 3 Double 3's = WIN!! ALL TRADES NEED TO BE PROPOSED AND ACCEPTED BEFORE YOU CLICK OK. NO EXCEPTIONS!! NOT FOLLOWING RULES WILL RESULT IN DISQUALIFICATION!! 28. Twist #2: If they purchase the last prop, and they land on your other props they can buy them from you at face value! If you land on their prop, you may purchase it from them. Only whole monops are not up for grabs!! If the prop is mortgaged, the other player must unmortgage it. Failure to follow these rules will result in DISQUALIFICATION, NO EXCEPTIONS!! 29. 30. You MUST LAND ON THE CORNER BY A ROLL OF THE DICE. Cards or rolling doubles 3 times does not count. Failure to pay will result in DISQUALIFICATION. If you cannot afford to pay you lose the game. NO EXCEPTIONS!!! *If your opponent has to pay you on their turn and does not, do NOT roll the dice for your turn until the trade has been completed and you have received your money. 31. If your opponent is unable to pay they are bankrupt. If you do not follow the rules you will be disqualified! NO EXCEPTIONS! 32. 2=200,3-300,4=400, 5=500 and so on. Person landing on the utility MUST make the trade to KEEP their utilities on (Stay in the Game) unable to pay 100 times the amount rolled then your Utilities will be turned off=DISCONNECTION!!!(GAME OVER!!!) 33. 34.
Failure to pay will result in DISQUALIFICATION. You cannot afford to pay, you lose the game. NO EXCEPTIONS!!!
TOURNEY TOOLS 1. /me is hosting a tournament at 1:30pm NON MEMBERS http://kingdrvrhtd.tripod.com to register. MEMBERS http://cgi9.igl.net/tourney/monoprules/? (? IS REPLACED WITH TOURNAMENT NUMBER) HURRY ITS FUN, ITS FREE AND YOU CAN WIN LADDERBUXS!!!!!! Your Playsite name MUST match your league name or you will not be allowed to join. Whisper me for more information or help. We Play in Beginners Lobby #1. 2. RULES FOR HOUSES: You may only buy 2 houses per property at a time on your turn (ex. 3 prop monop = 6 houses total, 2 prop. monop = 4 houses total) When its your opponent turn you can buy as many houses as you want. When landing on a card for houses (repair or tax) you may NOT sell or build the houses so that you do not have to pay the taxes. Building must stay the same till after you click ok. Doing so will result in Disqualification. No EXCEPTIONS!!! 3. Password for this tournament is "(REPLACE WITH YOUR PASSWORD)" It is for tournament use only. Giving the password to anyone with permission from Hosting TD/HTD will result in DISQUALIFICATION. NO EXCEPTIONS!!!!! 4. Player 1 sets table and please WAIT on TD/HTD to start your match. Table setting for ALL tournaments must be: NON RATED, NO ROLL TIMER, NO AUCTIONS AND PRIVATE. You are only allowed 2 dc. per match or 4 per tourney, anymore then that WILL RESULT IN DISQUALIFICATION! NO EXCEPTIONS! 5. PLEASE STOP!!!!! Sell and mortgage everything, Player with the least amount of money PLEASE RESIGN! Player with the most amount of money is the winner. 6. Tired of all the cheating and double teaming going on in your games? Why not be part of the fastest growing monopoly league on the net?? JOIN MONOPOLY RULES LEAGUE!! http://kingdrvrhtd.tripod.com Its fun, Its free to play and a great way to meet new friends. 7. If there are any problems with your match please stop, note time and whisper me. DO NOT leave table if you win. You MUST notify TD and have them verify the win. FAILURE TO DO SO MAY RESULT IN NOT RECEIVING THE WIN. 20 minute match. Good Luck to both teams and Have Fun.. You May Begin (or below is for short n sweet tourney) 10 minute match. Good Luck to both teams and Have Fun.. You May Begin
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